New version 24.12.20
Changelog, version 24.12.20
Features
Added setting of priority for workplaces.
Content
New structures:
Corner Store
Multi-faith Temple
Playground
Small Park
VR Entertainment Centre
New technologies:
Spiritual needs
Virtual reality
UX
Added stats for theoretical production, consumption and balance for each resource.
Added population age pyramid.
Added information about how much of a need services provide to their selection window.
Added shortcuts for surveying and exploration to survey office selection window.
Added continue button to main menu, which loads the last saved game.
Added a tutorial telling the player to turn the reactor on when out of power.
Added tooltips telling the player why unpausing is not available during tutorial.
Improved texts of some objectives.
Changed text of school enabled button in labs to make it clearer.
Added capacity to description of all service buildings.
Technical
Students studying in labs and colleges manage changing schools much better, not losing their chosen field or progress as long as a school of that field has space for them.
Balance
Colonists die of old age at younger age.
Fixes
Occasional crash when quitting to main menu or loading a game from a running game.
Crash after assigning a new home to a colonist and them mousing over their previous home.
Rare crash related to logistics.
Rare crash related to cancelling construction.
Extreme lag when trying to place new structures next to a very long line of planned structures.
Saving and exiting during the first tutorial could lock the game on reload.
Colonists were using buses much less than they should've been (related to last update's restriction on only using buses when it saved more than an hour of walking)
Shuttle could've been disabled during a mission, creating a host of bugs.
No waste water and CO2 was generated in mining drills and shuttles.
Cargo trucks could get stuck when taking away last batch of stone from a landscaping project that made the tile too steep for it.
SCAR could rarely require SCAR cores for its maintenance. It should never need them.
Potassium nitrate self-reliance objective had wrong requirements.
Disconnected life support providers were still shown in green instead of blue in life support overlay.
Text for Assembly line technology could block the button to research it in the research screen.
Files
Get Alien Horizon
Alien Horizon
A sci-fi survival city builder
Status | In development |
Author | Purple Nebula |
Genre | Strategy, Survival |
Tags | City Builder, Management, Sci-fi, Singleplayer |
More posts
- Hotfix patch 24.12.213 hours ago
- Update stream announcement (Winter 2024)5 days ago
- Fix patch 24.10.1072 days ago
- New version 24.09.2884 days ago
- Update stream announcement (Autumn 2024)90 days ago
- Fix and balance patch 24.07.12Jul 12, 2024
- New version 24.06.28Jun 28, 2024
- Update stream announcement (Summer 2024)Jun 21, 2024
- Fix and balance patch 24.05.03May 03, 2024
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