New version 23.09.23
Changelog, version 23.09.23
Features
Children are being born.
Children can be educated in schools to gain skills.
Colonists age, retire when old and eventually die.
Labs can act as schools for their corresponding skills.
Bunkhouse can be switched into family mode, housing 4 families of 8 instead of 32 individuals.
Content
New structures:
Classroom
Clinic Education Unit
Coolant Unit
Ethylene Glycol Unit
EVA Unit
Polyester Unit
PVC Unit
Vehicle Unit
New technologies:
Amoco process
Ethylene oxidation
Industrial coolant
Memory metals
Oxidative chlorination
New resources:
Memory metals
AEV chassis
New resource icon - Ethylene glycol
UX
Mine with only unknown deposit shows a warning.
Fixes
Crash related to movement in general.
Crash when exploration was set to be done in order, but no sectors were queued.
Crash when deconstructing Airlock.
Rare race condition crash.
Mining drill was not unpacking when moved to certain locations (mostly slopes).
Structures high up on a mountain did not render from certain angles.
Colonists going home to eat were still visible in front of their houses.
Colonists had space suits on after reload no matter their situation.
Structure workload was not being properly updated after it suffered from low temperature.
Selected radio tower signal stayed visible even after the corresponding cargo ship was found.
Files
Get Alien Horizon
Alien Horizon
A sci-fi survival city builder
Status | In development |
Author | Purple Nebula |
Genre | Strategy, Survival |
Tags | City Builder, Management, Sci-fi, Singleplayer |
More posts
- Fix patch 24.10.1062 days ago
- New version 24.09.2874 days ago
- Update stream announcement (Autumn 2024)80 days ago
- Fix and balance patch 24.07.12Jul 12, 2024
- New version 24.06.28Jun 28, 2024
- Update stream announcement (Summer 2024)Jun 21, 2024
- Fix and balance patch 24.05.03May 03, 2024
- New version 24.04.12Apr 12, 2024
- Update stream announcement (Spring 2024)Apr 02, 2024
- Fix and balance patch 24.01.19Jan 19, 2024
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